Best thing to come out of the game today:
The PCs have a license for salvaging on a restricted planet. The Navy uses the world for exercises, and there’s a lot of military material laying about. Vehicles, munitions and other recoverable goods dot the surface.
During their explorations, I rolled for a Random Encounter, and got a Religious Group. Okay, why not? I never said the PCs were the only ones on the planet. The group was travelling in ground vehicles, marked with the symbol of their religion.
I asked the player with the highest Education to tell us who this group was.
Everyone else jumped in with their ideas, so in the end what we got was:
the Whisperers are the servants of the space gods, haunting the unbelievers.
The Adepts build spacecraft by hand; they were on the salvage planet looking for materials with which to build, or like the PCs, good they can sell to buy components.
The PCs decided to not interact with the Adepts, and flew on.
This game is so much fun.
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