During this Lenten season (for the Orthodox Church, Pascha this year is on the 2nd of May) I have thought about giving & almsgiving. There are lots of references in the Scriptures to the importance of giving alms. Generosity is a Christian virtue, a way to live out the commandment to love your neighbor as yourself.
Traveller players get to set their own goals, how the PCs will make their mark on the galaxy. Common goals include military victories, building trade empires, amassing great wealth and seeing all the places you can go. Or murder-hoboing. I have a suggestion for a different sort of goal.
What about almsgiving as a campaign framework? Yes, Travellers can strike off large amounts of cash from the character sheets by fiat, or by purchasing new vehicles or starships. What I propose is a means of disposing of cash for a larger purpose.
Pick a charitable organization (see the list) and then go on adventures to raise money for that charity. Give away the profits. Make the success of the charitable organization (CO) the goal. The CO serves as the source or generator of adventures first by inspiring the PCs to make money. Second, the CO as an organization will need the PCs to protect and defend it from various sources of harm.
Referees can create evil empires, and dissolute Nobles, so why not earnest and hardworking people who care for their fellow man in one of these: