Thursday, September 28, 2017

Lancaster Subsector

Why oh why oh WHY didn't I ever think to do this?  I grew up in Harrisburg, and 'explored' most of the Lancaster subsector as a young man. BeRKA over at the Zhodani Base has produced this very-close-to-home-brew subsector. Behold:

It didn't take four weeks in Jump to get to Baltimore in MY day!

 You can read about the Lancaster Subsector and the planets therein at the Zhodani Base: 

Wednesday, September 20, 2017

Jumpin' Out/Jumpin' In

I have found the soundtrack for all future Traveller play sessions that involve interstellar travel. Travelling through jump-space sounds like this:

Jumpin' Out
Unstoppable Momentum
Joe Satriani

Or maybe it sounds like this:
Jumpin' In
Unstoppable Momentum
Joe Satriani

What's your soundtrack for space travel?

Wednesday, September 13, 2017

Laser weapons are coming

Beam Lasers are designated at TL-9 technology in Classic Traveller, as heavy weapons. TL 9 is noted on the Technological Levels chart as being approximately 1990-2000. Okay, so they were off the mark with that one. We were supposed to have fusion and contra-gravity by now. (Don't I wish) However, the tech of the Far Future is getting closer. Take a look:

What else could they call it except Dragonfire?

Behold the UK Dragonfire laser weapon system, currently on display at the 2017 DSEI exposition (Defense and Security Equipment International). According to the Janes' 360 website:
"The system aims to offer highly accurate targeting, allowing it to hit specific parts of an aircraft, for example. Such accuracy gives greater flexibility in target engagement, potentially allowing an LDEW [laser directed energy weapon] system to disrupt or dazzle the target, as well as to destroy it."
The Dragonfire is mounted aboard naval vessels and serves as an anti-aircraft and anti-missile platform. Sounds like the fore-runner of starship turret weaponry to me.

If your PCs are operating as mercenaries or involved in Striker battles on TL 8-10 worlds, the Janes' site offers information on real-world tech that can be upgraded and imported into your Traveller games. Check it out and find some inspiration