There are lots of reasons to not kill NPCs in Traveller, chief among them PC's or player's convictions on the issue of deadly force. So there should be some options available. However, non-lethal weapons are a tricky proposition – how does one inflict enough force to disable a target without doing too much and killing the target instead?
The Classic Traveller Adventure Divine Intervention (Double Adventure # 6) calls for non-lethal force serving the purpose of the mission, and so the patron introduces the stun carbine, utilizing some kind of high-frequency or high intensity sound waves. OW! |