•Excitement
• Justice
or Retribution
• Selfish;
Feels Personally Entitled
• Poor
Self-Esteem
• History
of Abuse
• Social
Acceptance
• Mad
• Religious
Or Political Convictions
• Love
• The
Greater Good
• (Delusions
of) Grandeur
[Library Bob's edit 11/20/2014 - I found a podcast on this same topic from the podcast site "On RPGs". Check it out!]
Self-Esteem villain
Peter Bland 777877
Bureaucrat or
Diplomat, 2 terms, rank 0
Admin-1
Bland came from a middle class family,
and thought that public service might be a way to get ahead, so he
joined the Organization. But his timid nature and a few negative
performance reviews from unsympathetic superiors, which Bland took as
accurate assessments of himself, quickly shuttled him into a low-paying clerical
job. There he remained, afraid to ask for a transfer, seriously
unhappy, but without the ability to distinguish himself with superior
work, and nothing but obscurity and a tiny apartment in the low-rent
district to look forward to.
Then one day one of the office
messengers, one of very few people who gave Bland any notice at all,
suggested that he take some confidential information and leak it onto
the public networks where interested parties would pay good money for
it. Encouraged by the messenger and the prospect of being able to
afford better accommodations, Bland searched the files he had access
to and found something the messenger suggested might be worth
something. His first leak netted him a big score, but more importantly, for the first time, Bland felt like he had some power, like he was somebody. He was hooked. Bland began exploring the Organization's data network
for other useful things he could sell off.
A close call with Organization
security has left him terrified of being caught, but the money has
enabled him to conduct his personal life in ways he never could as an
honest man, so he is also reluctant to give it up. Being a big
spender allowed him to feel like a big shot. He continues to dig for new intel to leak, encouraged occasionally by
the messenger.
The player characters will become
involved with Bland's doings while doing a job for the Organization,
which goes spectacularly wrong, despite all the PC's planning and
preparation. Somehow their target knew what was coming before they
got there. To finish the job, and to prove that they were not at
fault, the PCs must track down the source of the leaked intel. Who
got it, from where did they get it, how did it get out of the
Organization's control? There may be several operations that Bland
has compromised, or secrets that the Organization wants to get back
under wraps. The players could have a lengthy campaign doing damage
control before every getting close to finding out the source of the
leak.
Bland's handler, the office messenger,
will disappear if the PCs get too close, leaving Bland hanging out to
dry. If confronted, Bland will break down almost at once rather than
fight; his panic about discovery and the loss of his source of cash
will overwhelm him. Depending upon how the PCs handle the
confrontation, Bland may even attempt to do himself in. He might run,
but if he does, it will be in a panicky and unstealthy manner that
will make tracking him down easier. Once he's in custody, he will
talk freely about everything he knows about the fiasco of his intel
leaks. Unfortunately everything he thinks he knows about the
messenger is false. The Organization may hire the PCs to chase down
the handler, who was clearly a professional agent working for another
Organization, but that's another job.
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